$cu-Mi-Oh!

HOW TO PLAY OUR METAGAME

every caster duel begins with

$.C.U.M.ilady’s being played with first:

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and $.C.U.M.y LAD’s go second, being played above $.C.U.M.iladys

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Each metagame has 13* turns, those turns can be as short or as long as duelers want them to be. No one has to go first or second, the rule is:

1. $.C.U.M.iladys go *FIRST*

2. $.C.U.M.y LAD’s go *ABOVE* them!

[cards not labeled as LAD/ys can be played 1st or 2nd]

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Every card has a # of stars corresponding to what turn* that card can be played.

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All $.C.U.M.onsters have [ATK]+[DEF] scores and every card does damage to your ops Life Points by engaging through liking, recasting, commenting, and quote casting them.

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All cards deal damage directly to your ops Life Points FIRST* and only cards like Choosing Violence can make $.C.U.M.onsters fight each other:

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Other cards can only be played after* other cards are on the feeld

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/\*this*/\ card can only be played ~after~ \/*this*\/ card.

Made on mmm